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// fstext/table-matcher.h
// Copyright 2009-2011 Microsoft Corporation
// See ../../COPYING for clarification regarding multiple authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
// WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
// MERCHANTABLITY OR NON-INFRINGEMENT.
// See the Apache 2 License for the specific language governing permissions and
// limitations under the License.
#ifndef KALDI_FSTEXT_TABLE_MATCHER_H_
#define KALDI_FSTEXT_TABLE_MATCHER_H_
#include <fst/fst-decl.h>
#include <fst/fstlib.h>
#include <memory>
#include <vector>
namespace fst {
/// TableMatcher is a matcher specialized for the case where the output
/// side of the left FST always has either all-epsilons coming out of
/// a state, or a majority of the symbol table. Therefore we can
/// either store nothing (for the all-epsilon case) or store a lookup
/// table from Labels to arc offsets. Since the TableMatcher has to
/// iterate over all arcs in each left-hand state the first time it sees
/// it, this matcher type is not efficient if you compose with
/// something very small on the right-- unless you do it multiple
/// times and keep the matcher around. To do this requires using the
/// most advanced form of ComposeFst in Compose.h, that initializes
/// with ComposeFstImplOptions.
struct TableMatcherOptions { float table_ratio; // we construct the table if it would be at least this full.
int min_table_size; TableMatcherOptions() : table_ratio(0.25), min_table_size(4) {} };
// Introducing an "impl" class for TableMatcher because
// we need to do a shallow copy of the Matcher for when
// we want to cache tables for multiple compositions.
template <class F, class BackoffMatcher = SortedMatcher<F> > class TableMatcherImpl : public MatcherBase<typename F::Arc> { public: typedef F FST; typedef typename F::Arc Arc; typedef typename Arc::Label Label; typedef typename Arc::StateId StateId; typedef StateId ArcId; // Use this type to store arc offsets [it's actually size_t
// in the Seek function of ArcIterator, but StateId should be big enough].
typedef typename Arc::Weight Weight;
public: TableMatcherImpl(const FST& fst, MatchType match_type, const TableMatcherOptions& opts = TableMatcherOptions()) : match_type_(match_type), fst_(fst.Copy()), loop_(match_type == MATCH_INPUT ? Arc(kNoLabel, 0, Weight::One(), kNoStateId) : Arc(0, kNoLabel, Weight::One(), kNoStateId)), aiter_(NULL), s_(kNoStateId), opts_(opts), backoff_matcher_(fst, match_type) { assert(opts_.min_table_size > 0); if (match_type == MATCH_INPUT) assert(fst_->Properties(kILabelSorted, true) == kILabelSorted); else if (match_type == MATCH_OUTPUT) assert(fst_->Properties(kOLabelSorted, true) == kOLabelSorted); else assert(0 && "Invalid FST properties"); }
virtual const FST& GetFst() const { return *fst_; }
virtual ~TableMatcherImpl() { std::vector<ArcId>* const empty = ((std::vector<ArcId>*)(NULL)) + 1; // special marker.
for (size_t i = 0; i < tables_.size(); i++) { if (tables_[i] != NULL && tables_[i] != empty) delete tables_[i]; } delete aiter_; delete fst_; }
virtual MatchType Type(bool test) const { return match_type_; }
void SetState(StateId s) { if (aiter_) { delete aiter_; aiter_ = NULL; } if (match_type_ == MATCH_NONE) LOG(FATAL) << "TableMatcher: bad match type"; s_ = s; std::vector<ArcId>* const empty = ((std::vector<ArcId>*)(NULL)) + 1; // special marker.
if (static_cast<size_t>(s) >= tables_.size()) { assert(s >= 0); tables_.resize(s + 1, NULL); } std::vector<ArcId>*& this_table_ = tables_[s]; // note: ref to ptr.
if (this_table_ == empty) { backoff_matcher_.SetState(s); return; } else if (this_table_ == NULL) { // NULL means has not been set.
ArcId num_arcs = fst_->NumArcs(s); if (num_arcs == 0 || num_arcs < opts_.min_table_size) { this_table_ = empty; backoff_matcher_.SetState(s); return; } ArcIterator<FST> aiter(*fst_, s); aiter.SetFlags( kArcNoCache | (match_type_ == MATCH_OUTPUT ? kArcOLabelValue : kArcILabelValue), kArcNoCache | kArcValueFlags); // the statement above, says: "Don't cache stuff; and I only need the
// ilabel/olabel to be computed.
aiter.Seek(num_arcs - 1); Label highest_label = (match_type_ == MATCH_OUTPUT ? aiter.Value().olabel : aiter.Value().ilabel); if ((highest_label + 1) * opts_.table_ratio > num_arcs) { this_table_ = empty; backoff_matcher_.SetState(s); return; // table would be too sparse.
} // OK, now we are creating the table.
this_table_ = new std::vector<ArcId>(highest_label + 1, kNoStateId); ArcId pos = 0; for (aiter.Seek(0); !aiter.Done(); aiter.Next(), pos++) { Label label = (match_type_ == MATCH_OUTPUT ? aiter.Value().olabel : aiter.Value().ilabel); assert(static_cast<size_t>(label) <= static_cast<size_t>(highest_label)); // also checks >= 0.
if ((*this_table_)[label] == kNoStateId) (*this_table_)[label] = pos; // set this_table_[label] to first position where arc has this
// label.
} } // At this point in the code, this_table_ != NULL and != empty.
aiter_ = new ArcIterator<FST>(*fst_, s); aiter_->SetFlags(kArcNoCache, kArcNoCache); // don't need to cache arcs as may only
// need a small subset.
loop_.nextstate = s; // aiter_ = NULL;
// backoff_matcher_.SetState(s);
}
bool Find(Label match_label) { if (!aiter_) { return backoff_matcher_.Find(match_label); } else { match_label_ = match_label; current_loop_ = (match_label == 0); // kNoLabel means the implicit loop on the other FST --
// matches real epsilons but not the self-loop.
match_label_ = (match_label_ == kNoLabel ? 0 : match_label_); if (static_cast<size_t>(match_label_) < tables_[s_]->size() && (*(tables_[s_]))[match_label_] != kNoStateId) { aiter_->Seek((*(tables_[s_]))[match_label_]); // label exists.
return true; } return current_loop_; } } const Arc& Value() const { if (aiter_) return current_loop_ ? loop_ : aiter_->Value(); else return backoff_matcher_.Value(); }
void Next() { if (aiter_) { if (current_loop_) current_loop_ = false; else aiter_->Next(); } else { backoff_matcher_.Next(); } }
bool Done() const { if (aiter_ != NULL) { if (current_loop_) return false; if (aiter_->Done()) return true; Label label = (match_type_ == MATCH_OUTPUT ? aiter_->Value().olabel : aiter_->Value().ilabel); return (label != match_label_); } else { return backoff_matcher_.Done(); } } const Arc& Value() { if (aiter_ != NULL) { return (current_loop_ ? loop_ : aiter_->Value()); } else { return backoff_matcher_.Value(); } }
virtual TableMatcherImpl<FST>* Copy(bool safe = false) const { assert(0); // shouldn't be called. This is not a "real" matcher,
// although we derive from MatcherBase for convenience.
return NULL; }
virtual uint64 Properties(uint64 props) const { return props; } // simple matcher that does
// not change its FST, so properties are properties of FST it is applied to
private: virtual void SetState_(StateId s) { SetState(s); } virtual bool Find_(Label label) { return Find(label); } virtual bool Done_() const { return Done(); } virtual const Arc& Value_() const { return Value(); } virtual void Next_() { Next(); }
MatchType match_type_; FST* fst_; bool current_loop_; Label match_label_; Arc loop_; ArcIterator<FST>* aiter_; StateId s_; std::vector<std::vector<ArcId>*> tables_; TableMatcherOptions opts_; BackoffMatcher backoff_matcher_; };
template <class F, class BackoffMatcher = SortedMatcher<F> > class TableMatcher : public MatcherBase<typename F::Arc> { public: typedef F FST; typedef typename F::Arc Arc; typedef typename Arc::Label Label; typedef typename Arc::StateId StateId; typedef StateId ArcId; // Use this type to store arc offsets [it's actually size_t
// in the Seek function of ArcIterator, but StateId should be big enough].
typedef typename Arc::Weight Weight; typedef TableMatcherImpl<F, BackoffMatcher> Impl;
TableMatcher(const FST& fst, MatchType match_type, const TableMatcherOptions& opts = TableMatcherOptions()) : impl_(std::make_shared<Impl>(fst, match_type, opts)) {}
TableMatcher(const TableMatcher<FST, BackoffMatcher>& matcher, bool safe = false) : impl_(matcher.impl_) { if (safe == true) { LOG(FATAL) << "TableMatcher: Safe copy not supported"; } }
virtual const FST& GetFst() const { return impl_->GetFst(); }
virtual MatchType Type(bool test) const { return impl_->Type(test); }
void SetState(StateId s) { return impl_->SetState(s); }
bool Find(Label match_label) { return impl_->Find(match_label); }
const Arc& Value() const { return impl_->Value(); }
void Next() { return impl_->Next(); }
bool Done() const { return impl_->Done(); }
const Arc& Value() { return impl_->Value(); }
virtual TableMatcher<FST, BackoffMatcher>* Copy(bool safe = false) const { return new TableMatcher<FST, BackoffMatcher>(*this, safe); }
virtual uint64 Properties(uint64 props) const { return impl_->Properties(props); } // simple matcher that does
// not change its FST, so properties are properties of FST it is applied to
private: std::shared_ptr<Impl> impl_;
virtual void SetState_(StateId s) { impl_->SetState(s); } virtual bool Find_(Label label) { return impl_->Find(label); } virtual bool Done_() const { return impl_->Done(); } virtual const Arc& Value_() const { return impl_->Value(); } virtual void Next_() { impl_->Next(); }
TableMatcher& operator=(const TableMatcher&) = delete; };
struct TableComposeOptions : public TableMatcherOptions { bool connect; // Connect output
ComposeFilter filter_type; // Which pre-defined filter to use
MatchType table_match_type;
explicit TableComposeOptions(const TableMatcherOptions& mo, bool c = true, ComposeFilter ft = SEQUENCE_FILTER, MatchType tms = MATCH_OUTPUT) : TableMatcherOptions(mo), connect(c), filter_type(ft), table_match_type(tms) {} TableComposeOptions() : connect(true), filter_type(SEQUENCE_FILTER), table_match_type(MATCH_OUTPUT) {} };
template <class Arc> void TableCompose(const Fst<Arc>& ifst1, const Fst<Arc>& ifst2, MutableFst<Arc>* ofst, const TableComposeOptions& opts = TableComposeOptions()) { typedef Fst<Arc> F; CacheOptions nopts; nopts.gc_limit = 0; // Cache only the last state for fastest copy.
if (opts.table_match_type == MATCH_OUTPUT) { // ComposeFstImplOptions templated on matcher for fst1, matcher for fst2.
ComposeFstImplOptions<TableMatcher<F>, SortedMatcher<F> > impl_opts(nopts); impl_opts.matcher1 = new TableMatcher<F>(ifst1, MATCH_OUTPUT, opts); *ofst = ComposeFst<Arc>(ifst1, ifst2, impl_opts); } else { assert(opts.table_match_type == MATCH_INPUT); // ComposeFstImplOptions templated on matcher for fst1, matcher for fst2.
ComposeFstImplOptions<SortedMatcher<F>, TableMatcher<F> > impl_opts(nopts); impl_opts.matcher2 = new TableMatcher<F>(ifst2, MATCH_INPUT, opts); *ofst = ComposeFst<Arc>(ifst1, ifst2, impl_opts); } if (opts.connect) Connect(ofst); }
/// TableComposeCache lets us do multiple compositions while caching the same
/// matcher.
template <class F> struct TableComposeCache { TableMatcher<F>* matcher; TableComposeOptions opts; explicit TableComposeCache( const TableComposeOptions& opts = TableComposeOptions()) : matcher(NULL), opts(opts) {} ~TableComposeCache() { delete (matcher); } };
template <class Arc> void TableCompose(const Fst<Arc>& ifst1, const Fst<Arc>& ifst2, MutableFst<Arc>* ofst, TableComposeCache<Fst<Arc> >* cache) { typedef Fst<Arc> F; assert(cache != NULL); CacheOptions nopts; nopts.gc_limit = 0; // Cache only the last state for fastest copy.
if (cache->opts.table_match_type == MATCH_OUTPUT) { ComposeFstImplOptions<TableMatcher<F>, SortedMatcher<F> > impl_opts(nopts); if (cache->matcher == NULL) cache->matcher = new TableMatcher<F>(ifst1, MATCH_OUTPUT, cache->opts); impl_opts.matcher1 = cache->matcher->Copy(); // not passing "safe": may not
// be thread-safe-- anway I don't understand this part.
*ofst = ComposeFst<Arc>(ifst1, ifst2, impl_opts); } else { assert(cache->opts.table_match_type == MATCH_INPUT); ComposeFstImplOptions<SortedMatcher<F>, TableMatcher<F> > impl_opts(nopts); if (cache->matcher == NULL) cache->matcher = new TableMatcher<F>(ifst2, MATCH_INPUT, cache->opts); impl_opts.matcher2 = cache->matcher->Copy(); *ofst = ComposeFst<Arc>(ifst1, ifst2, impl_opts); } if (cache->opts.connect) Connect(ofst); }
} // namespace fst
#endif // KALDI_FSTEXT_TABLE_MATCHER_H_
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