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// Copyright (c) 2020 Mobvoi Inc (Binbin Zhang, Di Wu)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <iomanip>
#include <thread>
#include <utility>
#include "decoder/params.h"
#include "frontend/wav.h"
#include "utils/flags.h"
#include "utils/wn_string.h"
#include "utils/thread_pool.h"
#include "utils/timer.h"
#include "utils/wn_utils.h"
DEFINE_bool(simulate_streaming, false, "simulate streaming input"); DEFINE_bool(output_nbest, false, "output n-best of decode result"); DEFINE_string(wav_path, "", "single wave path"); DEFINE_string(wav_scp, "", "input wav scp"); DEFINE_string(result, "", "result output file"); DEFINE_bool(continuous_decoding, false, "continuous decoding mode"); DEFINE_int32(thread_num, 1, "num of decode thread"); DEFINE_int32(warmup, 0, "num of warmup decode, 0 means no warmup");
std::shared_ptr<wenet::DecodeOptions> g_decode_config; std::shared_ptr<wenet::FeaturePipelineConfig> g_feature_config; std::shared_ptr<wenet::DecodeResource> g_decode_resource;
std::ofstream g_result; std::mutex g_mutex; int g_total_waves_dur = 0; int g_total_decode_time = 0;
void Decode(std::pair<std::string, std::string> wav, bool warmup = false) { wenet::WavReader wav_reader(wav.second); int num_samples = wav_reader.num_samples(); CHECK_EQ(wav_reader.sample_rate(), FLAGS_sample_rate);
auto feature_pipeline = std::make_shared<wenet::FeaturePipeline>(*g_feature_config); feature_pipeline->AcceptWaveform(wav_reader.data(), num_samples); feature_pipeline->set_input_finished(); LOG(INFO) << "num frames " << feature_pipeline->num_frames();
wenet::AsrDecoder decoder(feature_pipeline, g_decode_resource, *g_decode_config);
int wave_dur = static_cast<int>(static_cast<float>(num_samples) / wav_reader.sample_rate() * 1000); int decode_time = 0; std::string final_result; while (true) { wenet::Timer timer; wenet::DecodeState state = decoder.Decode(); if (state == wenet::DecodeState::kEndFeats) { decoder.Rescoring(); } int chunk_decode_time = timer.Elapsed(); decode_time += chunk_decode_time; if (decoder.DecodedSomething()) { LOG(INFO) << "Partial result: " << decoder.result()[0].sentence; }
if (FLAGS_continuous_decoding && state == wenet::DecodeState::kEndpoint) { if (decoder.DecodedSomething()) { decoder.Rescoring(); LOG(INFO) << "Final result (continuous decoding): " << decoder.result()[0].sentence; final_result.append(decoder.result()[0].sentence); } decoder.ResetContinuousDecoding(); }
if (state == wenet::DecodeState::kEndFeats) { break; } else if (FLAGS_chunk_size > 0 && FLAGS_simulate_streaming) { float frame_shift_in_ms = static_cast<float>(g_feature_config->frame_shift) / wav_reader.sample_rate() * 1000; auto wait_time = decoder.num_frames_in_current_chunk() * frame_shift_in_ms - chunk_decode_time; if (wait_time > 0) { LOG(INFO) << "Simulate streaming, waiting for " << wait_time << "ms"; std::this_thread::sleep_for( std::chrono::milliseconds(static_cast<int>(wait_time))); } } } if (decoder.DecodedSomething()) { final_result.append(decoder.result()[0].sentence); } LOG(INFO) << wav.first << " Final result: " << final_result << std::endl; LOG(INFO) << "Decoded " << wave_dur << "ms audio taken " << decode_time << "ms.";
if (!warmup) { g_mutex.lock(); std::ostream& buffer = FLAGS_result.empty() ? std::cout : g_result; if (!FLAGS_output_nbest) { buffer << wav.first << " " << final_result << std::endl; } else { buffer << "wav " << wav.first << std::endl; auto& results = decoder.result(); for (auto& r : results) { if (r.sentence.empty()) continue; buffer << "candidate " << r.score << " " << r.sentence << std::endl; } } g_total_waves_dur += wave_dur; g_total_decode_time += decode_time; g_mutex.unlock(); } }
int main(int argc, char* argv[]) { gflags::ParseCommandLineFlags(&argc, &argv, false); google::InitGoogleLogging(argv[0]);
g_decode_config = wenet::InitDecodeOptionsFromFlags(); g_feature_config = wenet::InitFeaturePipelineConfigFromFlags(); g_decode_resource = wenet::InitDecodeResourceFromFlags();
if (FLAGS_wav_path.empty() && FLAGS_wav_scp.empty()) { LOG(FATAL) << "Please provide the wave path or the wav scp."; } std::vector<std::pair<std::string, std::string>> waves; if (!FLAGS_wav_path.empty()) { waves.emplace_back(make_pair("test", FLAGS_wav_path)); } else { std::ifstream wav_scp(FLAGS_wav_scp); std::string line; while (getline(wav_scp, line)) { std::vector<std::string> strs; wenet::SplitString(line, &strs); CHECK_GE(strs.size(), 2); waves.emplace_back(make_pair(strs[0], strs[1])); }
if (waves.empty()) { LOG(FATAL) << "Please provide non-empty wav scp."; } }
if (!FLAGS_result.empty()) { g_result.open(FLAGS_result, std::ios::out); }
// Warmup
if (FLAGS_warmup > 0) { LOG(INFO) << "Warming up..."; { ThreadPool pool(FLAGS_thread_num); auto wav = waves[0]; for (int i = 0; i < FLAGS_warmup; i++) { pool.enqueue(Decode, wav, true); } } LOG(INFO) << "Warmup done."; }
{ ThreadPool pool(FLAGS_thread_num); for (auto& wav : waves) { pool.enqueue(Decode, wav, false); } }
LOG(INFO) << "Total: decoded " << g_total_waves_dur << "ms audio taken " << g_total_decode_time << "ms."; LOG(INFO) << "RTF: " << std::setprecision(4) << static_cast<float>(g_total_decode_time) / g_total_waves_dur; return 0; }
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