// Copyright 2005-2024 Google LLC
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the 'License');
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an 'AS IS' BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
//
|
|
// See www.openfst.org for extensive documentation on this weighted
|
|
// finite-state transducer library.
|
|
//
|
|
// Classes for representing a bijective mapping between an arbitrary entry
|
|
// of type T and a signed integral ID.
|
|
|
|
#ifndef FST_BI_TABLE_H_
|
|
#define FST_BI_TABLE_H_
|
|
|
|
#include <sys/types.h>
|
|
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
#include <deque>
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <type_traits>
|
|
#include <unordered_set>
|
|
#include <vector>
|
|
|
|
#include <fst/log.h>
|
|
#include <fst/memory.h>
|
|
#include <fst/windows_defs.inc>
|
|
#include <unordered_map>
|
|
#include <unordered_set>
|
|
#include <functional>
|
|
|
|
namespace fst {
|
|
|
|
// Bitables model bijective mappings between entries of an arbitrary type T and
|
|
// an signed integral ID of type I. The IDs are allocated starting from 0 in
|
|
// order.
|
|
//
|
|
// template <class I, class T>
|
|
// class BiTable {
|
|
// public:
|
|
//
|
|
// // Required constructors.
|
|
// BiTable();
|
|
//
|
|
// // Looks up integer ID from entry. If it doesn't exist and insert
|
|
// / is true, adds it; otherwise, returns -1.
|
|
// I FindId(const T &entry, bool insert = true);
|
|
//
|
|
// // Looks up entry from integer ID.
|
|
// const T &FindEntry(I) const;
|
|
//
|
|
// // Returns number of stored entries.
|
|
// I Size() const;
|
|
// };
|
|
|
|
// An implementation using a hash map for the entry to ID mapping. H is the
|
|
// hash function and E is the equality function.
|
|
template <class I, class T, class H = std::hash<T>, class E = std::equal_to<T>>
|
|
class HashBiTable {
|
|
public:
|
|
// Reserves space for table_size elements.
|
|
explicit HashBiTable(size_t table_size = 0, const H &h = H(),
|
|
const E &e = E())
|
|
: hash_func_(h),
|
|
hash_equal_(e),
|
|
entry2id_(table_size, hash_func_, hash_equal_) {
|
|
if (table_size) id2entry_.reserve(table_size);
|
|
}
|
|
|
|
HashBiTable(const HashBiTable<I, T, H, E> &table)
|
|
: hash_func_(table.hash_func_),
|
|
hash_equal_(table.hash_equal_),
|
|
entry2id_(table.entry2id_.begin(), table.entry2id_.end(),
|
|
table.entry2id_.size(), hash_func_, hash_equal_),
|
|
id2entry_(table.id2entry_) {}
|
|
|
|
I FindId(const T &entry, bool insert = true) {
|
|
if (!insert) {
|
|
const auto it = entry2id_.find(entry);
|
|
return it == entry2id_.end() ? -1 : it->second - 1;
|
|
}
|
|
I &id_ref = entry2id_[entry];
|
|
if (id_ref == 0) { // T not found; stores and assigns a new ID.
|
|
id2entry_.push_back(entry);
|
|
id_ref = id2entry_.size();
|
|
}
|
|
return id_ref - 1; // NB: id_ref = ID + 1.
|
|
}
|
|
|
|
const T &FindEntry(I s) const { return id2entry_[s]; }
|
|
|
|
I Size() const { return id2entry_.size(); }
|
|
|
|
// TODO(riley): Add fancy clear-to-size, as in CompactHashBiTable.
|
|
void Clear() {
|
|
entry2id_.clear();
|
|
id2entry_.clear();
|
|
}
|
|
|
|
private:
|
|
H hash_func_;
|
|
E hash_equal_;
|
|
std::unordered_map<T, I, H, E> entry2id_;
|
|
std::vector<T> id2entry_;
|
|
};
|
|
|
|
// Enables alternative hash set representations below.
|
|
enum HSType { HS_STL, HS_FLAT };
|
|
|
|
// Default hash set is STL hash_set.
|
|
template <class K, class H, class E, HSType HS>
|
|
struct HashSet : public std::unordered_set<K, H, E, PoolAllocator<K>> {
|
|
private:
|
|
using Base = std::unordered_set<K, H, E, PoolAllocator<K>>;
|
|
public:
|
|
using Base::Base;
|
|
|
|
void rehash(size_t n) {}
|
|
};
|
|
|
|
// An implementation using a hash set for the entry to ID mapping. The hash set
|
|
// holds keys which are either the ID or kCurrentKey. These keys can be mapped
|
|
// to entries either by looking up in the entry vector or, if kCurrentKey, in
|
|
// current_entry_. The hash and key equality functions map to entries first. H
|
|
// is the hash function and E is the equality function.
|
|
template <class I, class T, class H = std::hash<T>, class E = std::equal_to<T>,
|
|
HSType HS = HS_FLAT>
|
|
class CompactHashBiTable {
|
|
static_assert(HS == HS_STL || HS == HS_FLAT, "Unsupported hash set type");
|
|
|
|
public:
|
|
friend class HashFunc;
|
|
friend class HashEqual;
|
|
|
|
// Reserves space for table_size elements.
|
|
explicit CompactHashBiTable(size_t table_size = 0, const H &h = H(),
|
|
const E &e = E())
|
|
: hash_func_(h),
|
|
hash_equal_(e),
|
|
compact_hash_func_(*this),
|
|
compact_hash_equal_(*this),
|
|
keys_(table_size, compact_hash_func_, compact_hash_equal_) {
|
|
if (table_size) id2entry_.reserve(table_size);
|
|
}
|
|
|
|
CompactHashBiTable(const CompactHashBiTable &table)
|
|
: hash_func_(table.hash_func_),
|
|
hash_equal_(table.hash_equal_),
|
|
compact_hash_func_(*this),
|
|
compact_hash_equal_(*this),
|
|
id2entry_(table.id2entry_),
|
|
keys_(table.keys_.begin(), table.keys_.end(), table.keys_.size(),
|
|
compact_hash_func_, compact_hash_equal_) {}
|
|
|
|
I FindId(const T &entry, bool insert = true) {
|
|
current_entry_ = &entry;
|
|
if (insert) {
|
|
auto [iter, was_inserted] = keys_.insert(kCurrentKey);
|
|
if (!was_inserted) return *iter; // Already exists.
|
|
// Overwrites kCurrentKey with a new key value; this is safe because it
|
|
// doesn't affect hashing or equality testing.
|
|
I key = id2entry_.size();
|
|
const_cast<I &>(*iter) = key;
|
|
id2entry_.push_back(entry);
|
|
return key;
|
|
}
|
|
const auto it = keys_.find(kCurrentKey);
|
|
return it == keys_.end() ? -1 : *it;
|
|
}
|
|
|
|
const T &FindEntry(I s) const { return id2entry_[s]; }
|
|
|
|
I Size() const { return id2entry_.size(); }
|
|
|
|
// Clears content; with argument, erases last n IDs.
|
|
void Clear(ssize_t n = -1) {
|
|
if (n < 0 || n >= id2entry_.size()) { // Clears completely.
|
|
keys_.clear();
|
|
id2entry_.clear();
|
|
} else if (n == id2entry_.size() - 1) { // Leaves only key 0.
|
|
const T entry = FindEntry(0);
|
|
keys_.clear();
|
|
id2entry_.clear();
|
|
FindId(entry, true);
|
|
} else {
|
|
while (n-- > 0) {
|
|
I key = id2entry_.size() - 1;
|
|
keys_.erase(key);
|
|
id2entry_.pop_back();
|
|
}
|
|
keys_.rehash(0);
|
|
}
|
|
}
|
|
|
|
private:
|
|
static_assert(std::is_signed_v<I>, "I must be a signed type");
|
|
// ... otherwise >= kCurrentKey comparisons as used below don't work.
|
|
// TODO(rybach): (1) don't use >= for key comparison, (2) allow unsigned key
|
|
// types.
|
|
static constexpr I kCurrentKey = -1;
|
|
|
|
class HashFunc {
|
|
public:
|
|
explicit HashFunc(const CompactHashBiTable &ht) : ht_(&ht) {}
|
|
|
|
size_t operator()(I k) const {
|
|
if (k >= kCurrentKey) {
|
|
return (ht_->hash_func_)(ht_->Key2Entry(k));
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
private:
|
|
const CompactHashBiTable *ht_;
|
|
};
|
|
|
|
class HashEqual {
|
|
public:
|
|
explicit HashEqual(const CompactHashBiTable &ht) : ht_(&ht) {}
|
|
|
|
bool operator()(I k1, I k2) const {
|
|
if (k1 == k2) {
|
|
return true;
|
|
} else if (k1 >= kCurrentKey && k2 >= kCurrentKey) {
|
|
return (ht_->hash_equal_)(ht_->Key2Entry(k1), ht_->Key2Entry(k2));
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
private:
|
|
const CompactHashBiTable *ht_;
|
|
};
|
|
|
|
using KeyHashSet = HashSet<I, HashFunc, HashEqual, HS>;
|
|
|
|
const T &Key2Entry(I k) const {
|
|
if (k == kCurrentKey) {
|
|
return *current_entry_;
|
|
} else {
|
|
return id2entry_[k];
|
|
}
|
|
}
|
|
|
|
H hash_func_;
|
|
E hash_equal_;
|
|
HashFunc compact_hash_func_;
|
|
HashEqual compact_hash_equal_;
|
|
std::vector<T> id2entry_;
|
|
KeyHashSet keys_;
|
|
const T *current_entry_;
|
|
};
|
|
|
|
// An implementation using a vector for the entry to ID mapping. It is passed a
|
|
// function object FP that should fingerprint entries uniquely to an integer
|
|
// that can used as a vector index. Normally, VectorBiTable constructs the FP
|
|
// object. The user can instead pass in this object.
|
|
template <class I, class T, class FP>
|
|
class VectorBiTable {
|
|
public:
|
|
// Reserves table_size cells of space.
|
|
explicit VectorBiTable(const FP &fp = FP(), size_t table_size = 0) : fp_(fp) {
|
|
if (table_size) id2entry_.reserve(table_size);
|
|
}
|
|
|
|
VectorBiTable(const VectorBiTable<I, T, FP> &table)
|
|
: fp_(table.fp_), fp2id_(table.fp2id_), id2entry_(table.id2entry_) {}
|
|
|
|
I FindId(const T &entry, bool insert = true) {
|
|
ssize_t fp = (fp_)(entry);
|
|
if (fp >= fp2id_.size()) fp2id_.resize(fp + 1);
|
|
I &id_ref = fp2id_[fp];
|
|
if (id_ref == 0) { // T not found.
|
|
if (insert) { // Stores and assigns a new ID.
|
|
id2entry_.push_back(entry);
|
|
id_ref = id2entry_.size();
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
return id_ref - 1; // NB: id_ref = ID + 1.
|
|
}
|
|
|
|
const T &FindEntry(I s) const { return id2entry_[s]; }
|
|
|
|
I Size() const { return id2entry_.size(); }
|
|
|
|
const FP &Fingerprint() const { return fp_; }
|
|
|
|
private:
|
|
FP fp_;
|
|
std::vector<I> fp2id_;
|
|
std::vector<T> id2entry_;
|
|
};
|
|
|
|
// An implementation using a vector and a compact hash table. The selecting
|
|
// functor S returns true for entries to be hashed in the vector. The
|
|
// fingerprinting functor FP returns a unique fingerprint for each entry to be
|
|
// hashed in the vector (these need to be suitable for indexing in a vector).
|
|
// The hash functor H is used when hashing entry into the compact hash table.
|
|
template <class I, class T, class S, class FP, class H = std::hash<T>,
|
|
HSType HS = HS_FLAT>
|
|
class VectorHashBiTable {
|
|
public:
|
|
friend class HashFunc;
|
|
friend class HashEqual;
|
|
|
|
explicit VectorHashBiTable(const S &s = S(), const FP &fp = FP(),
|
|
const H &h = H(), size_t vector_size = 0,
|
|
size_t entry_size = 0)
|
|
: selector_(s),
|
|
fp_(fp),
|
|
h_(h),
|
|
hash_func_(*this),
|
|
hash_equal_(*this),
|
|
keys_(0, hash_func_, hash_equal_) {
|
|
if (vector_size) fp2id_.reserve(vector_size);
|
|
if (entry_size) id2entry_.reserve(entry_size);
|
|
}
|
|
|
|
VectorHashBiTable(const VectorHashBiTable<I, T, S, FP, H, HS> &table)
|
|
: selector_(table.s_),
|
|
fp_(table.fp_),
|
|
h_(table.h_),
|
|
id2entry_(table.id2entry_),
|
|
fp2id_(table.fp2id_),
|
|
hash_func_(*this),
|
|
hash_equal_(*this),
|
|
keys_(table.keys_.size(), hash_func_, hash_equal_) {
|
|
keys_.insert(table.keys_.begin(), table.keys_.end());
|
|
}
|
|
|
|
I FindId(const T &entry, bool insert = true) {
|
|
if ((selector_)(entry)) { // Uses the vector if selector_(entry) == true.
|
|
uint64_t fp = (fp_)(entry);
|
|
if (fp2id_.size() <= fp) fp2id_.resize(fp + 1, 0);
|
|
if (fp2id_[fp] == 0) { // T not found.
|
|
if (insert) { // Stores and assigns a new ID.
|
|
id2entry_.push_back(entry);
|
|
fp2id_[fp] = id2entry_.size();
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
return fp2id_[fp] - 1; // NB: assoc_value = ID + 1.
|
|
} else { // Uses the hash table otherwise.
|
|
current_entry_ = &entry;
|
|
if (const auto it = keys_.find(kCurrentKey); it != keys_.end()) {
|
|
return *it;
|
|
} else {
|
|
if (insert) {
|
|
I key = id2entry_.size();
|
|
id2entry_.push_back(entry);
|
|
keys_.insert(key);
|
|
return key;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
const T &FindEntry(I s) const { return id2entry_[s]; }
|
|
|
|
I Size() const { return id2entry_.size(); }
|
|
|
|
const S &Selector() const { return selector_; }
|
|
|
|
const FP &Fingerprint() const { return fp_; }
|
|
|
|
const H &HashFunction() const { return h_; }
|
|
|
|
private:
|
|
static constexpr I kCurrentKey = -1;
|
|
|
|
class HashFunc {
|
|
public:
|
|
explicit HashFunc(const VectorHashBiTable &ht) : ht_(&ht) {}
|
|
|
|
size_t operator()(I k) const {
|
|
if (k >= kCurrentKey) {
|
|
return (ht_->h_)(ht_->Key2Entry(k));
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
private:
|
|
const VectorHashBiTable *ht_;
|
|
};
|
|
|
|
class HashEqual {
|
|
public:
|
|
explicit HashEqual(const VectorHashBiTable &ht) : ht_(&ht) {}
|
|
|
|
bool operator()(I k1, I k2) const {
|
|
if (k1 >= kCurrentKey && k2 >= kCurrentKey) {
|
|
return ht_->Key2Entry(k1) == ht_->Key2Entry(k2);
|
|
} else {
|
|
return k1 == k2;
|
|
}
|
|
}
|
|
|
|
private:
|
|
const VectorHashBiTable *ht_;
|
|
};
|
|
|
|
using KeyHashSet = HashSet<I, HashFunc, HashEqual, HS>;
|
|
|
|
const T &Key2Entry(I k) const {
|
|
if (k == kCurrentKey) {
|
|
return *current_entry_;
|
|
} else {
|
|
return id2entry_[k];
|
|
}
|
|
}
|
|
|
|
S selector_; // True if entry hashed into vector.
|
|
FP fp_; // Fingerprint used for hashing into vector.
|
|
H h_; // Hash funcion used for hashing into hash_set.
|
|
|
|
std::vector<T> id2entry_; // Maps state IDs to entry.
|
|
std::vector<I> fp2id_; // Maps entry fingerprints to IDs.
|
|
|
|
// Compact implementation of the hash table mapping entries to state IDs
|
|
// using the hash function h_.
|
|
HashFunc hash_func_;
|
|
HashEqual hash_equal_;
|
|
KeyHashSet keys_;
|
|
const T *current_entry_;
|
|
};
|
|
|
|
// An implementation using a hash map for the entry to ID mapping. This version
|
|
// permits erasing of arbitrary states. The entry T must have == defined and
|
|
// its default constructor must produce a entry that will never be seen. F is
|
|
// the hash function.
|
|
template <class I, class T, class F>
|
|
class ErasableBiTable {
|
|
public:
|
|
ErasableBiTable() : first_(0) {}
|
|
|
|
I FindId(const T &entry, bool insert = true) {
|
|
I &id_ref = entry2id_[entry];
|
|
if (id_ref == 0) { // T not found.
|
|
if (insert) { // Stores and assigns a new ID.
|
|
id2entry_.push_back(entry);
|
|
id_ref = id2entry_.size() + first_;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
return id_ref - 1; // NB: id_ref = ID + 1.
|
|
}
|
|
|
|
const T &FindEntry(I s) const { return id2entry_[s - first_]; }
|
|
|
|
I Size() const { return id2entry_.size(); }
|
|
|
|
void Erase(I s) {
|
|
auto &ref = id2entry_[s - first_];
|
|
entry2id_.erase(ref);
|
|
ref = empty_entry_;
|
|
while (!id2entry_.empty() && id2entry_.front() == empty_entry_) {
|
|
id2entry_.pop_front();
|
|
++first_;
|
|
}
|
|
}
|
|
|
|
private:
|
|
std::unordered_map<T, I, F> entry2id_;
|
|
std::deque<T> id2entry_;
|
|
const T empty_entry_;
|
|
I first_; // I of first element in the deque.
|
|
};
|
|
|
|
} // namespace fst
|
|
|
|
#endif // FST_BI_TABLE_H_
|