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// Copyright 2005-2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the 'License');
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an 'AS IS' BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// See www.openfst.org for extensive documentation on this weighted
// finite-state transducer library.
//
// Functions and classes to compute the concatenation of two FSTs.
#ifndef FST_CONCAT_H_
#define FST_CONCAT_H_
#include <algorithm>
#include <vector>
#include <fst/log.h>
#include <fst/arc.h>
#include <fst/cache.h>
#include <fst/expanded-fst.h>
#include <fst/float-weight.h>
#include <fst/fst.h>
#include <fst/impl-to-fst.h>
#include <fst/mutable-fst.h>
#include <fst/properties.h>
#include <fst/rational.h>
#include <fst/symbol-table.h>
#include <fst/util.h>
namespace fst {
// Computes the concatenation (product) of two FSTs. If FST1 transduces string
// x to y with weight a and FST2 transduces string w to v with weight b, then
// their concatenation transduces string xw to yv with weight Times(a, b).
//
// This version modifies its MutableFst argument (in first position).
//
// Complexity:
//
// Time: O(V1 + V2 + E2)
// Space: O(V1 + V2 + E2)
//
// where Vi is the number of states, and Ei is the number of arcs, of the ith
// FST.
template <class Arc>
void Concat(MutableFst<Arc> *fst1, const Fst<Arc> &fst2) {
using StateId = typename Arc::StateId;
using Weight = typename Arc::Weight;
// Checks that the symbol table are compatible.
if (!CompatSymbols(fst1->InputSymbols(), fst2.InputSymbols()) ||
!CompatSymbols(fst1->OutputSymbols(), fst2.OutputSymbols())) {
FSTERROR() << "Concat: Input/output symbol tables of 1st argument "
<< "does not match input/output symbol tables of 2nd argument";
fst1->SetProperties(kError, kError);
return;
}
const auto props1 = fst1->Properties(kFstProperties, false);
const auto props2 = fst2.Properties(kFstProperties, false);
const auto start1 = fst1->Start();
if (start1 == kNoStateId) {
if (props2 & kError) fst1->SetProperties(kError, kError);
return;
}
const auto numstates1 = fst1->NumStates();
if (std::optional<StateId> numstates2 = fst2.NumStatesIfKnown()) {
fst1->ReserveStates(numstates1 + *numstates2);
}
for (StateIterator<Fst<Arc>> siter2(fst2); !siter2.Done(); siter2.Next()) {
const auto s1 = fst1->AddState();
const auto s2 = siter2.Value();
fst1->SetFinal(s1, fst2.Final(s2));
fst1->ReserveArcs(s1, fst2.NumArcs(s2));
for (ArcIterator<Fst<Arc>> aiter(fst2, s2); !aiter.Done(); aiter.Next()) {
auto arc = aiter.Value();
arc.nextstate += numstates1;
fst1->AddArc(s1, arc);
}
}
const auto start2 = fst2.Start();
for (StateId s1 = 0; s1 < numstates1; ++s1) {
const auto weight = fst1->Final(s1);
if (weight != Weight::Zero()) {
fst1->SetFinal(s1, Weight::Zero());
if (start2 != kNoStateId) {
fst1->AddArc(s1, Arc(0, 0, weight, start2 + numstates1));
}
}
}
if (start2 != kNoStateId) {
fst1->SetProperties(ConcatProperties(props1, props2), kFstProperties);
}
}
// Computes the concatentation of two FSTs. This version modifies its
// RationalFst input (in first position).
template <class Arc>
void Concat(RationalFst<Arc> *fst1, const Fst<Arc> &fst2) {
fst1->GetMutableImpl()->AddConcat(fst2, true);
}
// Computes the concatentation of two FSTs. This version modifies its
// MutableFst argument (in second position).
//
// Complexity:
//
// Time: O(V1 + E1)
// Space: O(V1 + E1)
//
// where Vi is the number of states, and Ei is the number of arcs, of the ith
// FST.
template <class Arc>
void Concat(const Fst<Arc> &fst1, MutableFst<Arc> *fst2) {
using StateId = typename Arc::StateId;
using Weight = typename Arc::Weight;
// Checks that the symbol table are compatible.
if (!CompatSymbols(fst1.InputSymbols(), fst2->InputSymbols()) ||
!CompatSymbols(fst1.OutputSymbols(), fst2->OutputSymbols())) {
FSTERROR() << "Concat: Input/output symbol tables of 1st argument "
<< "does not match input/output symbol tables of 2nd argument";
fst2->SetProperties(kError, kError);
return;
}
const auto props1 = fst1.Properties(kFstProperties, false);
const auto props2 = fst2->Properties(kFstProperties, false);
const auto start2 = fst2->Start();
if (start2 == kNoStateId) {
if (props1 & kError) fst2->SetProperties(kError, kError);
return;
}
const auto numstates2 = fst2->NumStates();
if (std::optional<StateId> numstates1 = fst1.NumStatesIfKnown()) {
fst2->ReserveStates(numstates2 + *numstates1);
}
for (StateIterator<Fst<Arc>> siter(fst1); !siter.Done(); siter.Next()) {
const auto s1 = siter.Value();
const auto s2 = fst2->AddState();
const auto weight = fst1.Final(s1);
if (weight != Weight::Zero()) {
fst2->ReserveArcs(s2, fst1.NumArcs(s1) + 1);
fst2->AddArc(s2, Arc(0, 0, weight, start2));
} else {
fst2->ReserveArcs(s2, fst1.NumArcs(s1));
}
for (ArcIterator<Fst<Arc>> aiter(fst1, s1); !aiter.Done(); aiter.Next()) {
auto arc = aiter.Value();
arc.nextstate += numstates2;
fst2->AddArc(s2, arc);
}
}
const auto start1 = fst1.Start();
if (start1 != kNoStateId) {
fst2->SetStart(start1 + numstates2);
fst2->SetProperties(ConcatProperties(props1, props2), kFstProperties);
} else {
fst2->SetStart(fst2->AddState());
}
}
// Same as the above but can handle arbitrarily many left-hand-side FSTs,
// preallocating the states.
template <class Arc>
void Concat(const std::vector<const Fst<Arc> *> &fsts1, MutableFst<Arc> *fst2) {
fst2->ReserveStates(CountStates(fsts1) + fst2->NumStates());
for (const auto *fst1 : fsts1) Concat(*fst1, fst2);
}
// Computes the concatentation of two FSTs. This version modifies its
// RationalFst input (in second position).
template <class Arc>
void Concat(const Fst<Arc> &fst1, RationalFst<Arc> *fst2) {
fst2->GetMutableImpl()->AddConcat(fst1, false);
}
using ConcatFstOptions = RationalFstOptions;
// Computes the concatenation (product) of two FSTs; this version is a delayed
// FST. If FST1 transduces string x to y with weight a and FST2 transduces
// string w to v with weight b, then their concatenation transduces string xw
// to yv with Times(a, b).
//
// Complexity:
//
// Time: O(v1 + e1 + v2 + e2),
// Space: O(v1 + v2)
//
// where vi is the number of states visited, and ei is the number of arcs
// visited, of the ith FST. Constant time and space to visit an input state or
// arc is assumed and exclusive of caching.
template <class A>
class ConcatFst : public RationalFst<A> {
public:
using Arc = A;
using StateId = typename Arc::StateId;
using Weight = typename Arc::Weight;
ConcatFst(const Fst<Arc> &fst1, const Fst<Arc> &fst2) {
GetMutableImpl()->InitConcat(fst1, fst2);
}
ConcatFst(const Fst<Arc> &fst1, const Fst<Arc> &fst2,
const ConcatFstOptions &opts)
: RationalFst<Arc>(opts) {
GetMutableImpl()->InitConcat(fst1, fst2);
}
// See Fst<>::Copy() for doc.
ConcatFst(const ConcatFst &fst, bool safe = false)
: RationalFst<Arc>(fst, safe) {}
// Get a copy of this ConcatFst. See Fst<>::Copy() for further doc.
ConcatFst *Copy(bool safe = false) const override {
return new ConcatFst(*this, safe);
}
private:
using ImplToFst<internal::RationalFstImpl<Arc>>::GetImpl;
using ImplToFst<internal::RationalFstImpl<Arc>>::GetMutableImpl;
};
// Specialization for ConcatFst.
template <class Arc>
class StateIterator<ConcatFst<Arc>> : public StateIterator<RationalFst<Arc>> {
public:
explicit StateIterator(const ConcatFst<Arc> &fst)
: StateIterator<RationalFst<Arc>>(fst) {}
};
// Specialization for ConcatFst.
template <class Arc>
class ArcIterator<ConcatFst<Arc>> : public ArcIterator<RationalFst<Arc>> {
public:
using StateId = typename Arc::StateId;
ArcIterator(const ConcatFst<Arc> &fst, StateId s)
: ArcIterator<RationalFst<Arc>>(fst, s) {}
};
// Useful alias when using StdArc.
using StdConcatFst = ConcatFst<StdArc>;
} // namespace fst
#endif // FST_CONCAT_H_