// Copyright 2005-2024 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the 'License');
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an 'AS IS' BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// See www.openfst.org for extensive documentation on this weighted
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// finite-state transducer library.
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//
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// Depth-first search visitation. See visit.h for more general search queue
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// disciplines.
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#ifndef FST_DFS_VISIT_H_
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#define FST_DFS_VISIT_H_
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#include <cstddef>
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#include <cstdint>
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#include <new>
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#include <stack>
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#include <vector>
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#include <fst/arcfilter.h>
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#include <fst/fst.h>
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#include <fst/memory.h>
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#include <fst/properties.h>
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namespace fst {
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// Visitor Interface: class determining actions taken during a depth-first
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// search-style visit. If any of the boolean member functions return false, the
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// DFS is aborted by first calling FinishState() on all currently grey states
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// and then calling FinishVisit().
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//
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// This is similar to the more general visitor interface in visit.h, except
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// that FinishState returns additional information appropriate only for a DFS
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// and some methods names here are better suited to a DFS.
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//
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// template <class Arc>
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// class Visitor {
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// public:
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// using StateId = typename Arc::StateId;
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//
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// Visitor(T *return_data);
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//
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// // Invoked before DFS visit.
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// void InitVisit(const Fst<Arc> &fst);
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//
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// // Invoked when state discovered (2nd arg is DFS tree root).
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// bool InitState(StateId s, StateId root);
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//
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// // Invoked when tree arc to white/undiscovered state examined.
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// bool TreeArc(StateId s, const Arc &arc);
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//
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// // Invoked when back arc to grey/unfinished state examined.
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// bool BackArc(StateId s, const Arc &arc);
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//
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// // Invoked when forward or cross arc to black/finished state examined.
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// bool ForwardOrCrossArc(StateId s, const Arc &arc);
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//
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// // Invoked when state finished ('s' is tree root, 'parent' is kNoStateId,
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// // and 'arc' is nullptr).
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// void FinishState(StateId s, StateId parent, const Arc *arc);
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//
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// // Invoked after DFS visit.
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// void FinishVisit();
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// };
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namespace internal {
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// An FST state's DFS stack state.
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template <class FST>
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struct DfsState {
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using Arc = typename FST::Arc;
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using StateId = typename Arc::StateId;
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DfsState(const FST &fst, StateId s) : state_id(s), arc_iter(fst, s) {}
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void *operator new(size_t size, MemoryPool<DfsState<FST>> *pool) {
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return pool->Allocate();
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}
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static void Destroy(DfsState<FST> *dfs_state,
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MemoryPool<DfsState<FST>> *pool) {
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if (dfs_state) {
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dfs_state->~DfsState<FST>();
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pool->Free(dfs_state);
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}
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}
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StateId state_id; // FST state.
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ArcIterator<FST> arc_iter; // The corresponding arcs.
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};
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} // namespace internal
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// Performs depth-first visitation. Visitor class argument determines actions
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// and contains any return data. ArcFilter determines arcs that are considered.
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// If 'access_only' is true, performs visitation only to states accessible from
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// the initial state.
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//
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// Note this is similar to Visit() in visit.h called with a LIFO queue, except
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// this version has a Visitor class specialized and augmented for a DFS.
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template <class FST, class Visitor, class ArcFilter>
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void DfsVisit(const FST &fst, Visitor *visitor, ArcFilter filter,
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bool access_only = false) {
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using Arc = typename FST::Arc;
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using StateId = typename Arc::StateId;
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visitor->InitVisit(fst);
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const auto start = fst.Start();
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if (start == kNoStateId) {
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visitor->FinishVisit();
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return;
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}
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// An FST state's DFS status
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enum class StateColor : uint8_t {
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kWhite = 0, // Undiscovered.
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kGrey = 1, // Discovered but unfinished.
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kBlack = 2, // Finished.
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};
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std::vector<StateColor> state_color;
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std::stack<internal::DfsState<FST> *> state_stack; // DFS execution stack.
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MemoryPool<internal::DfsState<FST>> state_pool; // Pool for DFSStates.
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// Exact number of states if known, otherwise lower bound.
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StateId nstates = fst.NumStatesIfKnown().value_or(start + 1);
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const bool expanded = fst.Properties(kExpanded, false);
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state_color.resize(nstates, StateColor::kWhite);
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StateIterator<FST> siter(fst);
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// Continue DFS while true.
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bool dfs = true;
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// Iterate over trees in DFS forest.
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for (auto root = start; dfs && root < nstates;) {
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state_color[root] = StateColor::kGrey;
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state_stack.push(new (&state_pool) internal::DfsState<FST>(fst, root));
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dfs = visitor->InitState(root, root);
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while (!state_stack.empty()) {
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auto *dfs_state = state_stack.top();
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const auto s = dfs_state->state_id;
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if (s >= static_cast<decltype(s)>(state_color.size())) {
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nstates = s + 1;
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state_color.resize(nstates, StateColor::kWhite);
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}
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ArcIterator<FST> &aiter = dfs_state->arc_iter;
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if (!dfs || aiter.Done()) {
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state_color[s] = StateColor::kBlack;
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internal::DfsState<FST>::Destroy(dfs_state, &state_pool);
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state_stack.pop();
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if (!state_stack.empty()) {
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auto *parent_state = state_stack.top();
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auto &piter = parent_state->arc_iter;
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visitor->FinishState(s, parent_state->state_id, &piter.Value());
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piter.Next();
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} else {
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visitor->FinishState(s, kNoStateId, nullptr);
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}
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continue;
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}
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const auto &arc = aiter.Value();
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if (arc.nextstate >=
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static_cast<decltype(arc.nextstate)>(state_color.size())) {
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nstates = arc.nextstate + 1;
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state_color.resize(nstates, StateColor::kWhite);
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}
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if (!filter(arc)) {
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aiter.Next();
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continue;
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}
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const auto next_color = state_color[arc.nextstate];
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switch (next_color) {
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case StateColor::kWhite:
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dfs = visitor->TreeArc(s, arc);
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if (!dfs) break;
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state_color[arc.nextstate] = StateColor::kGrey;
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state_stack.push(new (&state_pool)
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internal::DfsState<FST>(fst, arc.nextstate));
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dfs = visitor->InitState(arc.nextstate, root);
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break;
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case StateColor::kGrey:
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dfs = visitor->BackArc(s, arc);
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aiter.Next();
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break;
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case StateColor::kBlack:
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dfs = visitor->ForwardOrCrossArc(s, arc);
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aiter.Next();
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break;
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}
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}
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if (access_only) break;
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// Finds next tree root.
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for (root = root == start ? 0 : root + 1;
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root < nstates && state_color[root] != StateColor::kWhite; ++root) {
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}
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// Checks for a state beyond the largest known state.
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if (!expanded && root == nstates) {
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for (; !siter.Done(); siter.Next()) {
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if (siter.Value() == nstates) {
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++nstates;
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state_color.push_back(StateColor::kWhite);
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break;
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}
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}
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}
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}
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visitor->FinishVisit();
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}
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template <class Arc, class Visitor>
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void DfsVisit(const Fst<Arc> &fst, Visitor *visitor) {
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DfsVisit(fst, visitor, AnyArcFilter<Arc>());
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}
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} // namespace fst
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#endif // FST_DFS_VISIT_H_
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